forked from mirror/OpenTTD
(svn r20759) -Fix (r20753): it wasn't possible to build anything when left button scrolling was active
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@@ -1811,7 +1811,10 @@ bool HandleViewportClicked(const ViewPort *vp, int x, int y)
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if (v != NULL && VehicleClicked(v)) return true;
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}
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if (_thd.place_mode & HT_DRAG_MASK) return false;
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if (_thd.place_mode & HT_DRAG_MASK) {
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PlaceObject();
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return true;
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}
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if (CheckClickOnTown(vp, x, y)) return true;
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if (CheckClickOnStation(vp, x, y)) return true;
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