forked from mirror/OpenTTD
(svn r2701) Insert Id tags into all source files
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@@ -1,3 +1,5 @@
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/* $Id$ */
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static const SpriteID _engine_sprite_base[] = {
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0x0B59, 0x0B61, 0x0B69, 0x0BE1, 0x0B71, 0x0B75, 0x0B7D, 0x0B7D,
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0x0B85, 0x0B85, 0x0B8D, 0x0B8D, 0x0BC9, 0x0BD1, 0x0BD9, 0x0BE9,
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