forked from mirror/OpenTTD
(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
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@@ -4,6 +4,7 @@
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#include "stdafx.h"
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#include "openttd.h"
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#include "map_func.h"
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#include "bridge_map.h"
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#include "bridge.h"
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#include "cmd_helper.h"
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@@ -317,6 +318,11 @@ static CommandCost RemoveRoad(TileIndex tile, uint32 flags, RoadBits pieces, Roa
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/* Includes MarkTileDirtyByTile() */
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DoClearSquare(tile);
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} else {
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if (rt == ROADTYPE_ROAD && IsRoadOwner(tile, ROADTYPE_ROAD, OWNER_TOWN)) {
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/* Promote ownership from tram or highway and invalidate town index */
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SetRoadOwner(tile, ROADTYPE_ROAD, GetRoadOwner(tile, (HasBit(rts, ROADTYPE_TRAM) ? ROADTYPE_TRAM : ROADTYPE_HWAY)));
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SetTownIndex(tile, (TownID)INVALID_TOWN);
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}
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SetRoadBits(tile, ROAD_NONE, rt);
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SetRoadTypes(tile, rts);
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MarkTileDirtyByTile(tile);
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@@ -354,6 +360,7 @@ static CommandCost RemoveRoad(TileIndex tile, uint32 flags, RoadBits pieces, Roa
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if (reserved) SetTrackReservation(tile, tracks);
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} else {
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SetRoadTypes(tile, rts);
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/* If we ever get HWAY and it is possible without road then we will need to promote ownership and invalidate town index here, too */
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}
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MarkTileDirtyByTile(tile);
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YapfNotifyTrackLayoutChange(tile, FindFirstTrack(GetTrackBits(tile)));
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@@ -479,6 +486,10 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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/* Road pieces are max 4 bitset values (NE, NW, SE, SW) and town can only be non-zero
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* if a non-company is building the road */
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if ((IsValidCompanyID(_current_company) && p2 != 0) || (_current_company == OWNER_TOWN && !IsValidTownID(p2))) return CMD_ERROR;
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if (_current_company != OWNER_TOWN) {
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const Town *town = CalcClosestTownFromTile(tile, UINT_MAX);
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p2 = (town != NULL) ? town->index : (TownID)INVALID_TOWN;
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}
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RoadBits pieces = Extract<RoadBits, 0>(p1);
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@@ -654,7 +665,7 @@ do_clear:;
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if (existing == ROAD_NONE || rtt == ROAD_TILE_CROSSING) {
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SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
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SetRoadOwner(tile, rt, _current_company);
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if (_current_company == OWNER_TOWN && rt == ROADTYPE_ROAD) SetTownIndex(tile, p2);
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if (rt == ROADTYPE_ROAD) SetTownIndex(tile, p2);
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}
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if (rtt != ROAD_TILE_CROSSING) SetRoadBits(tile, existing | pieces, rt);
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} break;
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@@ -886,7 +897,7 @@ CommandCost CmdBuildRoadDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
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Depot *dep = new Depot(tile);
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dep->town_index = ClosestTownFromTile(tile, UINT_MAX)->index;
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MakeRoadDepot(tile, _current_company, dir, rt);
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MakeRoadDepot(tile, _current_company, dir, rt, dep->town_index);
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MarkTileDirtyByTile(tile);
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}
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return cost.AddCost(_price.build_road_depot);
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@@ -1263,6 +1274,18 @@ void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
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}
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}
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void InvalidateTownForRoadTile()
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{
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TileIndex map_size = MapSize();
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for (TileIndex t = 0; t < map_size; t++) {
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if (IsTileType(t, MP_ROAD) && GetRoadOwner(t, ROADTYPE_ROAD) != OWNER_TOWN) {
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/* GetRoadOwner(t, ROADTYPE_ROAD) is valid for road tiles even when there is no road */
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SetTownIndex(t, (TownID)INVALID_TOWN);
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}
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}
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}
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static uint GetSlopeZ_Road(TileIndex tile, uint x, uint y)
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{
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uint z;
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