(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)

This commit is contained in:
rubidium
2008-10-25 13:51:47 +00:00
parent 9075a2bbfc
commit a14ad77a36
9 changed files with 64 additions and 10 deletions

View File

@@ -4,6 +4,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "map_func.h"
#include "bridge_map.h"
#include "bridge.h"
#include "cmd_helper.h"
@@ -317,6 +318,11 @@ static CommandCost RemoveRoad(TileIndex tile, uint32 flags, RoadBits pieces, Roa
/* Includes MarkTileDirtyByTile() */
DoClearSquare(tile);
} else {
if (rt == ROADTYPE_ROAD && IsRoadOwner(tile, ROADTYPE_ROAD, OWNER_TOWN)) {
/* Promote ownership from tram or highway and invalidate town index */
SetRoadOwner(tile, ROADTYPE_ROAD, GetRoadOwner(tile, (HasBit(rts, ROADTYPE_TRAM) ? ROADTYPE_TRAM : ROADTYPE_HWAY)));
SetTownIndex(tile, (TownID)INVALID_TOWN);
}
SetRoadBits(tile, ROAD_NONE, rt);
SetRoadTypes(tile, rts);
MarkTileDirtyByTile(tile);
@@ -354,6 +360,7 @@ static CommandCost RemoveRoad(TileIndex tile, uint32 flags, RoadBits pieces, Roa
if (reserved) SetTrackReservation(tile, tracks);
} else {
SetRoadTypes(tile, rts);
/* If we ever get HWAY and it is possible without road then we will need to promote ownership and invalidate town index here, too */
}
MarkTileDirtyByTile(tile);
YapfNotifyTrackLayoutChange(tile, FindFirstTrack(GetTrackBits(tile)));
@@ -479,6 +486,10 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* Road pieces are max 4 bitset values (NE, NW, SE, SW) and town can only be non-zero
* if a non-company is building the road */
if ((IsValidCompanyID(_current_company) && p2 != 0) || (_current_company == OWNER_TOWN && !IsValidTownID(p2))) return CMD_ERROR;
if (_current_company != OWNER_TOWN) {
const Town *town = CalcClosestTownFromTile(tile, UINT_MAX);
p2 = (town != NULL) ? town->index : (TownID)INVALID_TOWN;
}
RoadBits pieces = Extract<RoadBits, 0>(p1);
@@ -654,7 +665,7 @@ do_clear:;
if (existing == ROAD_NONE || rtt == ROAD_TILE_CROSSING) {
SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
SetRoadOwner(tile, rt, _current_company);
if (_current_company == OWNER_TOWN && rt == ROADTYPE_ROAD) SetTownIndex(tile, p2);
if (rt == ROADTYPE_ROAD) SetTownIndex(tile, p2);
}
if (rtt != ROAD_TILE_CROSSING) SetRoadBits(tile, existing | pieces, rt);
} break;
@@ -886,7 +897,7 @@ CommandCost CmdBuildRoadDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
Depot *dep = new Depot(tile);
dep->town_index = ClosestTownFromTile(tile, UINT_MAX)->index;
MakeRoadDepot(tile, _current_company, dir, rt);
MakeRoadDepot(tile, _current_company, dir, rt, dep->town_index);
MarkTileDirtyByTile(tile);
}
return cost.AddCost(_price.build_road_depot);
@@ -1263,6 +1274,18 @@ void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
}
}
void InvalidateTownForRoadTile()
{
TileIndex map_size = MapSize();
for (TileIndex t = 0; t < map_size; t++) {
if (IsTileType(t, MP_ROAD) && GetRoadOwner(t, ROADTYPE_ROAD) != OWNER_TOWN) {
/* GetRoadOwner(t, ROADTYPE_ROAD) is valid for road tiles even when there is no road */
SetTownIndex(t, (TownID)INVALID_TOWN);
}
}
}
static uint GetSlopeZ_Road(TileIndex tile, uint x, uint y)
{
uint z;