Codechange: Spell 'Viewport' consistently

Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
This commit is contained in:
TechGeekNZ
2020-06-29 13:38:29 +12:00
committed by Charles Pigott
parent 7d66540af5
commit a10013dd00
89 changed files with 207 additions and 207 deletions

View File

@@ -135,7 +135,7 @@ void ShowNetworkGiveMoneyWindow(CompanyID company)
*/
bool DoZoomInOutWindow(ZoomStateChange how, Window *w)
{
ViewPort *vp;
Viewport *vp;
assert(w != nullptr);
vp = w->viewport;
@@ -185,7 +185,7 @@ void ZoomInOrOutToCursorWindow(bool in, Window *w)
assert(w != nullptr);
if (_game_mode != GM_MENU) {
ViewPort *vp = w->viewport;
Viewport *vp = w->viewport;
if ((in && vp->zoom <= _settings_client.gui.zoom_min) || (!in && vp->zoom >= _settings_client.gui.zoom_max)) return;
Point pt = GetTileZoomCenterWindow(in, w);
@@ -201,7 +201,7 @@ void FixTitleGameZoom()
{
if (_game_mode != GM_MENU) return;
ViewPort *vp = FindWindowByClass(WC_MAIN_WINDOW)->viewport;
Viewport *vp = FindWindowByClass(WC_MAIN_WINDOW)->viewport;
vp->zoom = _gui_zoom;
vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);