(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost

-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
This commit is contained in:
smatz
2008-02-13 19:24:40 +00:00
parent b7cd791988
commit a0ddc43e92
14 changed files with 75 additions and 49 deletions

View File

@@ -170,8 +170,6 @@ static void CheckIfShipNeedsService(Vehicle *v)
void Ship::OnNewDay()
{
CommandCost cost(EXPENSES_SHIP_RUN);
if ((++this->day_counter & 7) == 0)
DecreaseVehicleValue(this);
@@ -181,10 +179,12 @@ void Ship::OnNewDay()
CheckOrders(this);
if (this->vehstatus & VS_STOPPED) return;
if (this->running_ticks == 0) return;
cost.AddCost(GetVehicleProperty(this, 0x0F, ShipVehInfo(this->engine_type)->running_cost) * _price.ship_running / 364);
this->profit_this_year -= cost.GetCost() >> 8;
CommandCost cost(EXPENSES_SHIP_RUN, GetVehicleProperty(this, 0x0F, ShipVehInfo(this->engine_type)->running_cost) * _price.ship_running * this->running_ticks / (364 * DAY_TICKS));
this->profit_this_year -= cost.GetCost();
this->running_ticks = 0;
SubtractMoneyFromPlayerFract(this->owner, cost);
@@ -781,6 +781,8 @@ static void AgeShipCargo(Vehicle *v)
void Ship::Tick()
{
if (!(this->vehstatus & VS_STOPPED)) this->running_ticks++;
AgeShipCargo(this);
ShipController(this);
}
@@ -843,6 +845,8 @@ CommandCost CmdBuildShip(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
v->y_pos = y;
v->z_pos = GetSlopeZ(x, y);
v->running_ticks = 0;
v->UpdateDeltaXY(v->direction);
v->vehstatus = VS_HIDDEN | VS_STOPPED | VS_DEFPAL;