Change: "restart" now uses your newgame settings, where "reload" uses the current settings (#11962)

This commit is contained in:
Patric Stout
2024-02-03 11:19:47 +01:00
committed by GitHub
parent 59f6c199bf
commit a0c480c4e4
3 changed files with 8 additions and 14 deletions

View File

@@ -26,7 +26,6 @@ enum GameMode {
enum SwitchMode {
SM_NONE,
SM_NEWGAME, ///< New Game --> 'Random game'.
SM_RESTARTGAME, ///< Restart --> 'Random game' with current settings.
SM_RELOADGAME, ///< Reload the savegame / scenario / heightmap you started the game with.
SM_EDITOR, ///< Switch to scenario editor.
SM_LOAD_GAME, ///< Load game, Play Scenario.