Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)

The value is either unused or always the same as this->direction.
This commit is contained in:
2018-05-22 18:43:34 +01:00
committed by GitHub
parent 4cebebcf68
commit a07394a63a
14 changed files with 33 additions and 34 deletions

View File

@@ -42,7 +42,7 @@
#include "safeguards.h"
void Aircraft::UpdateDeltaXY(Direction direction)
void Aircraft::UpdateDeltaXY()
{
this->x_offs = -1;
this->y_offs = -1;
@@ -303,10 +303,10 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
u->engine_type = e->index;
v->subtype = (avi->subtype & AIR_CTOL ? AIR_AIRCRAFT : AIR_HELICOPTER);
v->UpdateDeltaXY(INVALID_DIR);
v->UpdateDeltaXY();
u->subtype = AIR_SHADOW;
u->UpdateDeltaXY(INVALID_DIR);
u->UpdateDeltaXY();
v->reliability = e->reliability;
v->reliability_spd_dec = e->reliability_spd_dec;
@@ -363,7 +363,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
w->random_bits = VehicleRandomBits();
/* Use rotor's air.state to store the rotor animation frame */
w->state = HRS_ROTOR_STOPPED;
w->UpdateDeltaXY(INVALID_DIR);
w->UpdateDeltaXY();
u->SetNext(w);
w->UpdatePosition();
@@ -1361,7 +1361,7 @@ static void AircraftEntersTerminal(Aircraft *v)
*/
static void AircraftLandAirplane(Aircraft *v)
{
v->UpdateDeltaXY(INVALID_DIR);
v->UpdateDeltaXY();
if (!PlayVehicleSound(v, VSE_TOUCHDOWN)) {
SndPlayVehicleFx(SND_17_SKID_PLANE, v);
@@ -1553,7 +1553,7 @@ static void AircraftEventHandler_TakeOff(Aircraft *v, const AirportFTAClass *apc
static void AircraftEventHandler_StartTakeOff(Aircraft *v, const AirportFTAClass *apc)
{
v->state = ENDTAKEOFF;
v->UpdateDeltaXY(INVALID_DIR);
v->UpdateDeltaXY();
}
static void AircraftEventHandler_EndTakeOff(Aircraft *v, const AirportFTAClass *apc)
@@ -1566,7 +1566,7 @@ static void AircraftEventHandler_EndTakeOff(Aircraft *v, const AirportFTAClass *
static void AircraftEventHandler_HeliTakeOff(Aircraft *v, const AirportFTAClass *apc)
{
v->state = FLYING;
v->UpdateDeltaXY(INVALID_DIR);
v->UpdateDeltaXY();
/* get the next position to go to, differs per airport */
AircraftNextAirportPos_and_Order(v);
@@ -1632,7 +1632,7 @@ static void AircraftEventHandler_Landing(Aircraft *v, const AirportFTAClass *apc
static void AircraftEventHandler_HeliLanding(Aircraft *v, const AirportFTAClass *apc)
{
v->state = HELIENDLANDING;
v->UpdateDeltaXY(INVALID_DIR);
v->UpdateDeltaXY();
}
static void AircraftEventHandler_EndLanding(Aircraft *v, const AirportFTAClass *apc)