forked from mirror/OpenTTD
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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@@ -18,6 +18,7 @@
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#include "command_func.h"
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#include "pathfind.h"
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#include "engine_func.h"
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#include "engine_base.h"
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#include "town.h"
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#include "sprite.h"
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#include "depot_base.h"
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