forked from mirror/OpenTTD
(svn r22818) -Fix [FS#4742] (r22796, rlongago): don't spawn threads for world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter
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@@ -24,7 +24,7 @@
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#include "engine_func.h"
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#include "newgrf_storage.h"
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#include "water.h"
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#include "blitter/factory.hpp"
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#include "video/video_driver.hpp"
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#include "tilehighlight_func.h"
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#include "saveload/saveload.h"
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#include "void_map.h"
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@@ -310,8 +310,7 @@ void GenerateWorld(GenWorldMode mode, uint size_x, uint size_y, bool reset_setti
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_gw.thread = NULL;
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}
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if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 0 ||
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!ThreadObject::New(&_GenerateWorld, NULL, &_gw.thread)) {
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if (!_video_driver->HasGUI() || !ThreadObject::New(&_GenerateWorld, NULL, &_gw.thread)) {
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DEBUG(misc, 1, "Cannot create genworld thread, reverting to single-threaded mode");
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_gw.threaded = false;
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_modal_progress_work_mutex->EndCritical();
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