forked from mirror/OpenTTD
(svn r3496) - Validate filename titles before they get displayed. This avoids crashes with UTF-8 encoded or bad filenames by replacing undisplayable characters with a '?'
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4
win32.c
4
win32.c
@@ -686,6 +686,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
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fios->mtime = 0;
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ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
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snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", fd.cFileName);
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str_validate(fios->title);
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}
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} while (FindNextFile(h, &fd));
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FindClose(h);
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@@ -726,6 +727,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
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*t = '\0'; // strip extension
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ttd_strlcpy(fios->title, fd.cFileName, lengthof(fios->title));
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str_validate(fios->title);
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} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
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if (strcasecmp(t, ".ss1") == 0 ||
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strcasecmp(t, ".sv1") == 0 ||
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@@ -800,6 +802,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
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fios->mtime = 0;
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ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
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snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", fd.cFileName);
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str_validate(fios->title);
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}
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} while (FindNextFile(h, &fd));
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FindClose(h);
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@@ -839,6 +842,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
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*t = '\0'; // strip extension
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ttd_strlcpy(fios->title, fd.cFileName, lengthof(fios->title));
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str_validate(fios->title);
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} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
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mode == SLD_NEW_GAME) {
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if (strcasecmp(t, ".sv0") == 0 ||
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