forked from mirror/OpenTTD
(svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI
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@@ -328,7 +328,7 @@ bool IsAircraftHangarTile(TileIndex tile)
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(_m[tile].m5 == 32 || _m[tile].m5 == 65 || _m[tile].m5 == 86);
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}
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bool CheckStoppedInHangar(Vehicle *v)
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bool CheckStoppedInHangar(const Vehicle* v)
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{
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if (!(v->vehstatus & VS_STOPPED) || !IsAircraftHangarTile(v->tile)) {
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_error_message = STR_A01B_AIRCRAFT_MUST_BE_STOPPED;
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