forked from mirror/OpenTTD
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
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@@ -39,7 +39,7 @@ TileIndex GetOtherTunnelEnd(TileIndex tile)
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* @param dir the direction to start searching to.
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* @return true if and only if there is a tunnel.
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*/
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static bool IsTunnelInWayDir(TileIndex tile, uint z, DiagDirection dir)
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bool IsTunnelInWayDir(TileIndex tile, uint z, DiagDirection dir)
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{
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TileIndexDiff delta = TileOffsByDiagDir(dir);
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uint height;
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