(svn r8110) -Codechange: direct Vehicle::current_order.type changes (to OT_LOADING and OT_LEAVESTATION) replaced by v->BeginLoading() and v->LeaveStation() calls. This should allow easy hooking of those state transitions in order to maintain vehicle loading queue.

This commit is contained in:
KUDr
2007-01-13 18:55:54 +00:00
parent 1f0206f62d
commit 9bfb3f08d9
6 changed files with 25 additions and 12 deletions

View File

@@ -3227,3 +3227,17 @@ static void Load_VEHS(void)
extern const ChunkHandler _veh_chunk_handlers[] = {
{ 'VEHS', Save_VEHS, Load_VEHS, CH_SPARSE_ARRAY | CH_LAST},
};
void Vehicle::BeginLoading()
{
assert(IsTileType(tile, MP_STATION) || type == VEH_Ship);
current_order.type = OT_LOADING;
}
void Vehicle::LeaveStation()
{
assert(IsTileType(tile, MP_STATION) || type == VEH_Ship);
assert(current_order.type == OT_LOADING);
current_order.type = OT_LEAVESTATION;
current_order.flags = 0;
}