forked from mirror/OpenTTD
(svn r20768) -Codechange: unify send-to-depot commands
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@@ -180,9 +180,9 @@ enum Commands {
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CMD_BUILD_VEHICLE, ///< build a vehicle
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CMD_SELL_VEHICLE, ///< sell a vehicle
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CMD_REFIT_VEHICLE, ///< refit the cargo space of a vehicle
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CMD_SEND_VEHICLE_TO_DEPOT, ///< send a vehicle to a depot
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CMD_MOVE_RAIL_VEHICLE, ///< move a rail vehicle (in the depot)
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CMD_SEND_TRAIN_TO_DEPOT, ///< send a train to a depot
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CMD_FORCE_TRAIN_PROCEED, ///< proceed a train to pass a red signal
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CMD_REVERSE_TRAIN_DIRECTION, ///< turn a train around
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@@ -211,12 +211,9 @@ enum Commands {
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CMD_RENAME_STATION, ///< rename a station
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CMD_RENAME_DEPOT, ///< rename a depot
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CMD_SEND_AIRCRAFT_TO_HANGAR, ///< send an aircraft to a hanger
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CMD_PLACE_SIGN, ///< place a sign
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CMD_RENAME_SIGN, ///< rename a sign
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CMD_SEND_ROADVEH_TO_DEPOT, ///< send a road vehicle to the depot
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CMD_TURN_ROADVEH, ///< turn a road vehicle around
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CMD_PAUSE, ///< pause the game
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@@ -231,8 +228,6 @@ enum Commands {
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CMD_EXPAND_TOWN, ///< expand a town
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CMD_DELETE_TOWN, ///< delete a town
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CMD_SEND_SHIP_TO_DEPOT, ///< send a ship to a depot
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CMD_ORDER_REFIT, ///< change the refit informaction of an order (for "goto depot" )
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CMD_CLONE_ORDER, ///< clone (and share) an order
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CMD_CLEAR_AREA, ///< clear an area
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