(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.

- CodeChange: Change the function GetCurrentLocale(). It returns the locale from some default environment-variables, plus a custom one defined as parameter. If all fail, it tries $LANG.
This commit is contained in:
Darkvater
2006-03-25 09:22:10 +00:00
parent 6cafd5f0e3
commit 9b5d8a9921
9 changed files with 155 additions and 86 deletions

View File

@@ -686,7 +686,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
fios->type = FIOS_TYPE_DIR;
fios->mtime = 0;
ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", fd.cFileName);
snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", FS2OTTD(fd.cFileName));
str_validate(fios->title);
}
} while (FindNextFile(h, &fd));
@@ -727,7 +727,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
*t = '\0'; // strip extension
ttd_strlcpy(fios->title, fd.cFileName, lengthof(fios->title));
ttd_strlcpy(fios->title, FS2OTTD(fd.cFileName), lengthof(fios->title));
str_validate(fios->title);
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
if (strcasecmp(t, ".ss1") == 0 ||
@@ -802,7 +802,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
fios->type = FIOS_TYPE_DIR;
fios->mtime = 0;
ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", fd.cFileName);
snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", FS2OTTD(fd.cFileName));
str_validate(fios->title);
}
} while (FindNextFile(h, &fd));
@@ -842,7 +842,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
*t = '\0'; // strip extension
ttd_strlcpy(fios->title, fd.cFileName, lengthof(fios->title));
ttd_strlcpy(fios->title, FS2OTTD(fd.cFileName), lengthof(fios->title));
str_validate(fios->title);
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
mode == SLD_NEW_GAME) {