(svn r173) -Network: [1023231] Debug Code + ErrorBoxes + Load Game/Scenario. Added some more desync debug code and replaced some of the error() calls with some better error boxes. Hopefully find desyncs easier (sign_de)

-GUI: Change some network GUI stuff (Darkvater)
This commit is contained in:
darkvater
2004-09-06 22:46:02 +00:00
parent c1e464f1ea
commit 9a6870fcfd
7 changed files with 175 additions and 122 deletions

View File

@@ -457,6 +457,7 @@ static void ErrmsgWndProc(Window *w, WindowEvent *e)
TileHighlightData *thd = _thd_ptr;
TileIndex tile = thd->redsq;
thd->redsq = 0;
_switch_mode_errorstr = INVALID_STRING_ID;
if (tile != 0)
MarkTileDirtyByTile(tile);
break;