(svn r3238) -Fix: always save if you want GPMI-based AIs, this on request by

Darkvater, so we can, in the future, save patch options in savegames 
without any problems.
This commit is contained in:
truelight
2005-11-26 16:18:15 +00:00
parent 10ce514f59
commit 9a381f4d5d
4 changed files with 0 additions and 14 deletions

View File

@@ -39,9 +39,7 @@ typedef struct AIStruct {
bool network_client; //! Are we a network_client?
uint8 network_playas; //! The current network player we are connected as
#ifdef GPMI
bool gpmi; //! True if we want GPMI AIs
#endif /* GPMI */
} AIStruct;
VARDEF AIStruct _ai;