forked from mirror/OpenTTD
(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
WARNING: If i made any mistake here it WILL lead to corrupted savegames!
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@@ -2810,12 +2810,18 @@ const TileTypeProcs _tile_type_station_procs = {
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static const byte _station_desc[] = {
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SLE_VAR(Station,xy, SLE_UINT16),
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SLE_VAR(Station,bus_tile, SLE_UINT16),
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SLE_VAR(Station,lorry_tile, SLE_UINT16),
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SLE_VAR(Station,train_tile, SLE_UINT16),
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SLE_VAR(Station,airport_tile, SLE_UINT16),
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SLE_VAR(Station,dock_tile, SLE_UINT16),
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SLE_CONDVAR(Station, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
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SLE_CONDVAR(Station, xy, SLE_UINT32, 6, 255),
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SLE_CONDVAR(Station, bus_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
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SLE_CONDVAR(Station, bus_tile, SLE_UINT32, 6, 255),
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SLE_CONDVAR(Station, lorry_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
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SLE_CONDVAR(Station, lorry_tile, SLE_UINT32, 6, 255),
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SLE_CONDVAR(Station, train_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
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SLE_CONDVAR(Station, train_tile, SLE_UINT32, 6, 255),
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SLE_CONDVAR(Station, airport_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
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SLE_CONDVAR(Station, airport_tile, SLE_UINT32, 6, 255),
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SLE_CONDVAR(Station, dock_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
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SLE_CONDVAR(Station, dock_tile, SLE_UINT32, 6, 255),
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SLE_REF(Station,town, REF_TOWN),
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SLE_VAR(Station,trainst_w, SLE_UINT8),
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SLE_CONDVAR(Station,trainst_h, SLE_UINT8, 2, 255),
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