(svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:

* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder)
 * cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore
 * industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go
Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
This commit is contained in:
rubidium
2009-06-29 19:55:36 +00:00
parent 80043e688e
commit 985608c713
13 changed files with 165 additions and 116 deletions

View File

@@ -111,7 +111,7 @@ static void TransferCargo(Vehicle *old_veh, Vehicle *new_head, bool part_of_chai
uint amount = min(src->cargo.Count(), dest->cargo_cap - dest->cargo.Count());
if (amount <= 0) continue;
src->cargo.MoveTo(&dest->cargo, amount);
src->cargo.MoveTo(&dest->cargo, amount, CargoList::MTA_UNLOAD, NULL);
}
}