forked from mirror/OpenTTD
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
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@@ -82,7 +82,7 @@ static inline void MakeObject(TileIndex t, Owner o, ObjectID index, WaterClass w
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_m[t].m3 = random;
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_m[t].m4 = 0;
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_m[t].m5 = index >> 16;
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SB(_m[t].m6, 2, 4, 0);
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SB(_me[t].m6, 2, 4, 0);
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_me[t].m7 = 0;
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}
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