(svn r6775) -Codechange: Use some more proper types, especially Owner and PlayerID as

these are used intermixed often.
This commit is contained in:
Darkvater
2006-10-14 22:22:48 +00:00
parent dad5d5dd72
commit 9732c129c1
8 changed files with 15 additions and 16 deletions

View File

@@ -202,7 +202,7 @@ typedef struct Player {
uint16 GetDrawStringPlayerColor(PlayerID player);
void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player);
void GetNameOfOwner(PlayerID owner, TileIndex tile);
void GetNameOfOwner(Owner owner, TileIndex tile);
int64 CalculateCompanyValue(const Player* p);
void InvalidatePlayerWindows(const Player* p);
void UpdatePlayerMoney32(Player *p);