forked from mirror/OpenTTD
(svn r3153) - Feature: [ 1276827 ] Drag and drop rocky areas in scenario editor (MeusH-ish)
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3
gui.h
3
gui.h
@@ -74,7 +74,8 @@ enum { // max 32 - 4 = 28 types
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GUI_PlaceProc_LevelArea = 1 << 4,
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GUI_PlaceProc_DesertArea = 2 << 4,
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GUI_PlaceProc_WaterArea = 3 << 4,
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GUI_PlaceProc_ConvertRailArea = 4 << 4
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GUI_PlaceProc_ConvertRailArea = 4 << 4,
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GUI_PlaceProc_RockyArea = 5 << 4,
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};
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/* misc_gui.c */
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