forked from mirror/OpenTTD
(svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik.
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@@ -23,12 +23,12 @@ uint _sprite_cache_size = 4;
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struct SpriteCache {
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void *ptr;
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uint8 file_slot;
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uint32 file_pos;
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int16 lru;
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uint32 id;
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void *ptr;
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const char *grf_name;
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uint32 id;
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uint32 file_pos;
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uint16 file_slot;
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int16 lru;
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};
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