forked from mirror/OpenTTD
(svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named
This commit is contained in:
@@ -11,14 +11,20 @@
|
||||
|
||||
#include "../stdafx.h"
|
||||
#include "../depot_base.h"
|
||||
#include "../town.h"
|
||||
|
||||
#include "saveload.h"
|
||||
|
||||
static TownID _town_index;
|
||||
|
||||
static const SaveLoad _depot_desc[] = {
|
||||
SLE_CONDVAR(Depot, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
|
||||
SLE_CONDVAR(Depot, xy, SLE_UINT32, 6, SL_MAX_VERSION),
|
||||
SLE_VAR(Depot, town_index, SLE_UINT16),
|
||||
SLE_END()
|
||||
SLE_CONDVAR(Depot, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
|
||||
SLE_CONDVAR(Depot, xy, SLE_UINT32, 6, SL_MAX_VERSION),
|
||||
SLEG_CONDVAR(_town_index, SLE_UINT16, 0, 140),
|
||||
SLE_CONDREF(Depot, town, REF_TOWN, 141, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(Depot, town_cn, SLE_UINT16, 141, SL_MAX_VERSION),
|
||||
SLE_CONDSTR(Depot, name, SLE_STR, 0, 141, SL_MAX_VERSION),
|
||||
SLE_END()
|
||||
};
|
||||
|
||||
static void Save_DEPT()
|
||||
@@ -38,9 +44,22 @@ static void Load_DEPT()
|
||||
while ((index = SlIterateArray()) != -1) {
|
||||
Depot *depot = new (index) Depot();
|
||||
SlObject(depot, _depot_desc);
|
||||
|
||||
/* Set the town 'pointer' so we can restore it later. */
|
||||
if (CheckSavegameVersion(141)) depot->town = (Town *)_town_index;
|
||||
}
|
||||
}
|
||||
|
||||
static void Ptrs_DEPT()
|
||||
{
|
||||
Depot *depot;
|
||||
|
||||
FOR_ALL_DEPOTS(depot) {
|
||||
SlObject(depot, _depot_desc);
|
||||
if (CheckSavegameVersion(141)) depot->town = Town::Get((size_t)depot->town);
|
||||
}
|
||||
}
|
||||
|
||||
extern const ChunkHandler _depot_chunk_handlers[] = {
|
||||
{ 'DEPT', Save_DEPT, Load_DEPT, NULL, CH_ARRAY | CH_LAST},
|
||||
{ 'DEPT', Save_DEPT, Load_DEPT, Ptrs_DEPT, CH_ARRAY | CH_LAST},
|
||||
};
|
||||
|
Reference in New Issue
Block a user