forked from mirror/OpenTTD
(svn r13028) -Codechange: WE_MESSAGE and WE_INVALIDATE_DATA were doing the same thing.
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@@ -9,8 +9,6 @@
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#include "player_type.h"
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void SetWindowDirty(const Window *w);
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void SendWindowMessage(WindowClass wnd_class, WindowNumber wnd_num, int msg, int wparam, int lparam);
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void SendWindowMessageClass(WindowClass wnd_class, int msg, int wparam, int lparam);
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Window *FindWindowById(WindowClass cls, WindowNumber number);
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void ChangeWindowOwner(PlayerID old_player, PlayerID new_player);
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@@ -23,18 +21,20 @@ void UnInitWindowSystem();
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void ResetWindowSystem();
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void SetupColorsAndInitialWindow();
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void InputLoop();
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void InvalidateThisWindowData(Window *w);
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void InvalidateWindowData(WindowClass cls, WindowNumber number);
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void InvalidateThisWindowData(Window *w, int data = 0);
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void InvalidateWindowData(WindowClass cls, WindowNumber number, int data = 0);
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void InvalidateWindowClassesData(WindowClass cls, int data = 0);
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void DeleteNonVitalWindows();
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void DeleteAllNonVitalWindows();
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void HideVitalWindows();
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void ShowVitalWindows();
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void InvalidateWindow(WindowClass cls, WindowNumber number);
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void InvalidateWindowWidget(WindowClass cls, WindowNumber number, byte widget_index);
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void InvalidateWindow(WindowClass cls, WindowNumber number);
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void InvalidateWindowClasses(WindowClass cls);
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void InvalidateWindowClassesData(WindowClass cls);
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void DeleteWindowById(WindowClass cls, WindowNumber number);
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void DeleteWindowByClass(WindowClass cls);
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