(svn r13028) -Codechange: WE_MESSAGE and WE_INVALIDATE_DATA were doing the same thing.

This commit is contained in:
rubidium
2008-05-10 12:30:27 +00:00
parent f23026cce8
commit 935434333b
10 changed files with 41 additions and 102 deletions

View File

@@ -190,7 +190,7 @@ bool DoZoomInOutWindow(int how, Window *w)
}
w->SetDirty();
/* Update the windows that have zoom-buttons to perhaps disable their buttons */
SendWindowMessageClass(w->window_class, how, w->window_number, 0);
InvalidateThisWindowData(w);
return true;
}
@@ -390,9 +390,9 @@ static void MainWindowWndProc(Window *w, WindowEvent *e)
ZoomInOrOutToCursorWindow(e->we.wheel.wheel < 0, w);
break;
case WE_MESSAGE:
case WE_INVALIDATE_DATA:
/* Forward the message to the appropiate toolbar (ingame or scenario editor) */
SendWindowMessage(WC_MAIN_TOOLBAR, 0, e->we.message.msg, e->we.message.wparam, e->we.message.lparam);
InvalidateWindowData(WC_MAIN_TOOLBAR, 0, e->we.invalidate.data);
break;
}
}