forked from mirror/OpenTTD
(svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This
reduces the amount of house keeping we do and the chance of memory leaks.
This commit is contained in:
71
sprite.c
71
sprite.c
@@ -97,74 +97,3 @@ byte RandomizedSpriteGroupTriggeredBits(const RandomizedSpriteGroup *rsg,
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return (rsg->num_groups - 1) << rsg->lowest_randbit;
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}
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/**
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* Traverse a sprite group and release its and its child's memory.
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* A group is only released if its reference count is zero.
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* We pass a pointer to a pointer so that the original reference can be set to NULL.
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* @param group_ptr Pointer to sprite group reference.
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*/
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void UnloadSpriteGroup(SpriteGroup **group_ptr)
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{
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SpriteGroup *group;
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int i;
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assert(group_ptr != NULL);
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assert(*group_ptr != NULL);
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group = *group_ptr;
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*group_ptr = NULL; // Remove this reference.
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group->ref_count--;
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if (group->ref_count > 0) {
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DEBUG(grf, 6)("UnloadSpriteGroup: Group at `%p' (type %d) has %d reference(s) left.", group, group->type, group->ref_count);
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return; // Still some references left, so don't clear up.
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}
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DEBUG(grf, 6)("UnloadSpriteGroup: Releasing group at `%p'.", group);
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switch (group->type) {
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case SGT_REAL:
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{
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RealSpriteGroup *rsg = &group->g.real;
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for (i = 0; i < rsg->loading_count; i++) {
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if (rsg->loading[i] != NULL) UnloadSpriteGroup(&rsg->loading[i]);
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}
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for (i = 0; i < rsg->loaded_count; i++) {
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if (rsg->loaded[i] != NULL) UnloadSpriteGroup(&rsg->loaded[i]);
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}
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free(group->g.real.loaded);
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free(group->g.real.loading);
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free(group);
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return;
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}
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case SGT_DETERMINISTIC:
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{
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DeterministicSpriteGroup *dsg = &group->g.determ;
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for (i = 0; i < group->g.determ.num_ranges; i++) {
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if (dsg->ranges[i].group != NULL) UnloadSpriteGroup(&dsg->ranges[i].group);
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}
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if (dsg->default_group != NULL) UnloadSpriteGroup(&dsg->default_group);
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free(group->g.determ.ranges);
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free(group);
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return;
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}
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case SGT_RANDOMIZED:
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{
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for (i = 0; i < group->g.random.num_groups; i++) {
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if (group->g.random.groups[i] != NULL) UnloadSpriteGroup(&group->g.random.groups[i]);
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}
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free(group->g.random.groups);
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free(group);
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return;
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}
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case SGT_CALLBACK:
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case SGT_RESULT:
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free(group);
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return;
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}
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DEBUG(grf, 1)("Unable to remove unknown sprite group type `0x%x'.", group->type);
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}
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