(svn r15026) -Codechange: use SpriteTypeByte instead of SpriteType in the SpriteCache struct in order to make it smaller

This commit is contained in:
smatz
2009-01-12 16:53:11 +00:00
parent eb6dc2b8ae
commit 9294f96168
2 changed files with 33 additions and 5 deletions

View File

@@ -74,8 +74,7 @@ template <typename Tenum_t> struct TinyEnumT;
/** The general declaration of TinyEnumT<> (above) */
template <typename Tenum_t>
struct TinyEnumT
{
struct TinyEnumT {
typedef Tenum_t enum_type; ///< expose our enumeration type (i.e. Trackdir) to outside
typedef EnumPropsT<Tenum_t> Props; ///< make easier access to our enumeration propeties
typedef typename Props::storage storage_type; ///< small storage type
@@ -121,4 +120,31 @@ struct TinyEnumT
}
};
#endif /* HELPERS_HPP */
/** Template of struct holding enum types (on most archs, enums are stored in an int32). No math operators are provided. */
template <typename enum_type, typename storage_type>
struct SimpleTinyEnumT {
storage_type m_val; ///< here we hold the actual value in small (i.e. byte) form
/** Cast operator - invoked then the value is assigned to the storage_type */
FORCEINLINE operator enum_type () const
{
return (enum_type)this->m_val;
}
/** Assignment operator (from enum_type) */
FORCEINLINE SimpleTinyEnumT &operator = (enum_type e)
{
this->m_val = (storage_type)e;
return *this;
}
/** Assignment operator (from general uint) */
FORCEINLINE SimpleTinyEnumT &operator = (uint u)
{
this->m_val = (storage_type)u;
return *this;
}
};
#endif /* ENUM_TYPE_HPP */