(svn r16709) -Fix [FS#2994]: the list of animated tiles could have duplicates (only for old savegames) and tiles that weren't animated

This commit is contained in:
rubidium
2009-07-01 14:51:05 +00:00
parent 8db99f57f8
commit 927c4a0fe8
5 changed files with 37 additions and 1 deletions

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@@ -174,7 +174,7 @@ static inline void AddProducedCargo(TileIndex tile, CargoArray &produced)
static inline void AnimateTile(TileIndex tile)
{
AnimateTileProc *proc = _tile_type_procs[GetTileType(tile)]->animate_tile_proc;
if (proc == NULL) return;
assert(proc != NULL);
proc(tile);
}