forked from mirror/OpenTTD
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
Those 4 unified functions were really much alike, so there was no reason to have so much dublicated code
This commit is contained in:
195
train_gui.c
195
train_gui.c
@@ -321,7 +321,7 @@ static const WindowDesc _new_rail_vehicle_desc = {
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NewRailVehicleWndProc
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};
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static void ShowBuildTrainWindow(TileIndex tile)
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void ShowBuildTrainWindow(TileIndex tile)
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{
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Window *w;
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@@ -353,7 +353,7 @@ static int WagonLengthToPixels(int len) {
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return (len * _traininfo_vehicle_width) / 8;
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}
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static void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection)
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void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection)
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{
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DrawPixelInfo tmp_dpi, *old_dpi;
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int dx = -(skip * 8) / _traininfo_vehicle_width;
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@@ -1372,7 +1372,7 @@ static void ShowTrainDetailsWindow(const Vehicle *v)
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WP(w,traindetails_d).tab = 0;
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}
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static const Widget _player_trains_widgets[] = {
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const Widget _player_trains_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 312, 0, 13, STR_881B_TRAINS, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_STICKYBOX, RESIZE_LR, 14, 313, 324, 0, 13, 0x0, STR_STICKY_BUTTON},
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@@ -1404,187 +1404,12 @@ static const Widget _other_player_trains_widgets[] = {
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{ WIDGETS_END},
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};
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static void PlayerTrainsWndProc(Window *w, WindowEvent *e)
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{
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OrderID order = INVALID_ORDER;
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StationID station = INVALID_STATION;
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PlayerID owner = GB(w->window_number, 0, 8);
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vehiclelist_d *vl = &WP(w, vehiclelist_d);
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if (w->window_number & SHARE_FLAG) {
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order = GB(w->window_number, 16, 16);
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} else {
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station = GB(w->window_number, 16, 16);
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}
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switch (e->event) {
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case WE_PAINT: {
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int x = 2;
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int y = PLY_WND_PRC__OFFSET_TOP_WIDGET;
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int max;
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int i;
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BuildVehicleList(vl, VEH_Train, owner, station, order);
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SortVehicleList(vl);
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SetVScrollCount(w, vl->list_length);
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// disable 'Sort By' tooltip on Unsorted sorting criteria
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if (vl->sort_type == SORT_BY_UNSORTED) w->disabled_state |= (1 << 3);
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/* draw the widgets */
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{
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if (order != INVALID_ORDER) {
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/* Shared Orders -- (###) Trains */
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SetDParam(0, w->vscroll.count);
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w->widget[1].unkA = STR_VEH_WITH_SHARED_ORDERS_LIST;
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w->widget[9].unkA = STR_EMPTY;
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w->widget[10].unkA = STR_EMPTY;
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SETBIT(w->disabled_state, 9);
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SETBIT(w->disabled_state, 10);
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} else if (station == INVALID_STATION) {
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const Player *p = GetPlayer(owner);
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/* Company Name -- (###) Trains */
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SetDParam(0, p->name_1);
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SetDParam(1, p->name_2);
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SetDParam(2, w->vscroll.count);
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w->widget[1].unkA = STR_881B_TRAINS;
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} else {
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/* Station Name -- (###) Trains */
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SetDParam(0, station);
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SetDParam(1, w->vscroll.count);
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w->widget[1].unkA = STR_SCHEDULED_TRAINS;
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}
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DrawWindowWidgets(w);
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}
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/* draw sorting criteria string */
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DrawString(85, 15, _vehicle_sort_listing[vl->sort_type], 0x10);
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/* draw arrow pointing up/down for ascending/descending sorting */
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DoDrawString(vl->flags & VL_DESC ? DOWNARROW : UPARROW, 69, 15, 0x10);
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max = min(w->vscroll.pos + w->vscroll.cap, vl->list_length);
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for (i = w->vscroll.pos; i < max; ++i) {
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const Vehicle* v = vl->sort_list[i];
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StringID str;
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assert(v->type == VEH_Train && v->owner == owner);
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DrawTrainImage(v, x + 21, y + 6, w->hscroll.cap, 0, INVALID_VEHICLE);
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DrawVehicleProfitButton(v, x, y + 13);
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SetDParam(0, v->unitnumber);
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if (IsTileDepotType(v->tile, TRANSPORT_RAIL) && (v->vehstatus & VS_HIDDEN)) {
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str = STR_021F;
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} else {
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str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2;
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}
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DrawString(x, y + 2, str, 0);
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SetDParam(0, v->profit_this_year);
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SetDParam(1, v->profit_last_year);
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DrawString(x + 21, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
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if (v->string_id != STR_SV_TRAIN_NAME) {
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SetDParam(0, v->string_id);
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DrawString(x + 21, y, STR_01AB, 0);
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}
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y += PLY_WND_PRC__SIZE_OF_ROW_SMALL;
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}
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break;
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}
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case WE_CLICK: {
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switch (e->click.widget) {
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case 3: /* Flip sorting method ascending/descending */
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vl->flags ^= VL_DESC;
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vl->flags |= VL_RESORT;
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_sorting.train.order = !!(vl->flags & VL_DESC);
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SetWindowDirty(w);
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break;
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case 4: case 5:/* Select sorting criteria dropdown menu */
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ShowDropDownMenu(w, _vehicle_sort_listing, vl->sort_type, 5, 0, 0);
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return;
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case 7: { /* Matrix to show vehicles */
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uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_SMALL;
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const Vehicle *v;
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if (id_v >= w->vscroll.cap) return; // click out of bounds
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id_v += w->vscroll.pos;
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if (id_v >= vl->list_length) return; // click out of list bound
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v = vl->sort_list[id_v];
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assert(v->type == VEH_Train && IsFrontEngine(v) && v->owner == owner);
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ShowTrainViewWindow(v);
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} break;
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case 9: /* Build new Vehicle */
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if (!IsWindowOfPrototype(w, _player_trains_widgets)) break;
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ShowBuildTrainWindow(0);
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break;
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case 10:
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if (!IsWindowOfPrototype(w, _player_trains_widgets)) break;
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ShowReplaceVehicleWindow(VEH_Train);
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break;
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}
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} break;
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case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
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if (vl->sort_type != e->dropdown.index) {
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// value has changed -> resort
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vl->flags |= VL_RESORT;
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vl->sort_type = e->dropdown.index;
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_sorting.train.criteria = vl->sort_type;
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// enable 'Sort By' if a sorter criteria is chosen
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if (vl->sort_type != SORT_BY_UNSORTED) CLRBIT(w->disabled_state, 3);
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}
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SetWindowDirty(w);
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break;
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case WE_CREATE: /* set up resort timer */
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vl->sort_list = NULL;
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vl->flags = VL_REBUILD | (_sorting.train.order << (VL_DESC - 1));
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vl->sort_type = _sorting.train.criteria;
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vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
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break;
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case WE_DESTROY:
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free((void*)vl->sort_list);
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break;
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case WE_TICK: /* resort the list every 20 seconds orso (10 days) */
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if (--vl->resort_timer == 0) {
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DEBUG(misc, 1) ("Periodic resort trains list player %d station %d",
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owner, station);
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vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
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vl->flags |= VL_RESORT;
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SetWindowDirty(w);
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}
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break;
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case WE_RESIZE:
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/* Update the scroll + matrix */
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w->hscroll.cap += e->sizing.diff.x;
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w->vscroll.cap += e->sizing.diff.y / PLY_WND_PRC__SIZE_OF_ROW_SMALL;
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w->widget[7].unkA = (w->vscroll.cap << 8) + 1;
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break;
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}
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}
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static const WindowDesc _player_trains_desc = {
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-1, -1, 325, 220,
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WC_TRAINS_LIST,0,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
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_player_trains_widgets,
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PlayerTrainsWndProc
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PlayerVehWndProc
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};
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static const WindowDesc _other_player_trains_desc = {
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@@ -1592,7 +1417,7 @@ static const WindowDesc _other_player_trains_desc = {
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WC_TRAINS_LIST,0,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
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_other_player_trains_widgets,
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PlayerTrainsWndProc
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PlayerVehWndProc
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};
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static void ShowPlayerTrainsLocal(PlayerID player, StationID station, OrderID order, bool show_shared)
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@@ -1600,15 +1425,19 @@ static void ShowPlayerTrainsLocal(PlayerID player, StationID station, OrderID or
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Window *w;
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if (show_shared) {
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w = AllocateWindowDescFront(&_player_trains_desc, (order << 16) | SHARE_FLAG);
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w = AllocateWindowDescFront(&_player_trains_desc, (order << 16) | (VEH_Train << 11) | SHARE_FLAG);
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} else {
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if (player == _local_player) {
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w = AllocateWindowDescFront(&_player_trains_desc, (station << 16) | player);
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w = AllocateWindowDescFront(&_player_trains_desc, (station << 16) | (VEH_Train << 11) | player);
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} else {
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w = AllocateWindowDescFront(&_other_player_trains_desc, (station << 16) | player);
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w = AllocateWindowDescFront(&_other_player_trains_desc, (station << 16) | (VEH_Train << 11) | player);
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}
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}
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if (w != NULL) {
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vehiclelist_d *vl = &WP(w, vehiclelist_d);
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vl->flags = VL_REBUILD | (_sorting.train.order << (VL_DESC - 1));
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vl->sort_type = _sorting.train.criteria;
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w->caption_color = player;
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w->hscroll.cap = 10 * 29;
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w->vscroll.cap = 7; // maximum number of vehicles shown
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