forked from mirror/OpenTTD
(svn r23201) -Doc: [NoAI] Hide all contents of AIObject from the API documentation as AIs were never able to use it anyway
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@@ -294,7 +294,7 @@ struct AISettingsWindow : public Window {
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this->SetWidgetDisabledState(AIS_WIDGET_RESET, _game_mode != GM_MENU && Company::IsValidID(this->slot));
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this->vscroll->SetCount(this->visible_settings.size());
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this->vscroll->SetCount((int)this->visible_settings.size());
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}
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/**
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