(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.

This commit is contained in:
rubidium
2008-05-29 15:13:28 +00:00
parent 2a816fb685
commit 923e21129c
95 changed files with 915 additions and 880 deletions

View File

@@ -82,7 +82,7 @@ struct StatusBarWindow : Window {
this->DrawWidgets();
SetDParam(0, _date);
DrawStringCentered(70, 1, (_pause_game || _settings.gui.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING);
DrawStringCentered(70, 1, (_pause_game || _settings_client.gui.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING);
if (p != NULL) {
/* Draw player money */