forked from mirror/OpenTTD
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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@@ -57,7 +57,7 @@ enum CatchmentArea {
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CA_TRAIN = 4,
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CA_DOCK = 5,
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CA_UNMODIFIED = 4, ///< Used when _settings.station.modified_catchment is false
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CA_UNMODIFIED = 4, ///< Used when _settings_game.station.modified_catchment is false
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MAX_CATCHMENT = 10, ///< Airports have a catchment up to this number.
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};
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