(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.

This commit is contained in:
rubidium
2008-05-29 15:13:28 +00:00
parent 2a816fb685
commit 923e21129c
95 changed files with 915 additions and 880 deletions

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@@ -84,6 +84,6 @@ enum IniGroupType {
};
const SettingDesc *GetPatchFromName(const char *name, uint *i);
bool SetPatchValue(uint index, const Settings *object, int32 value);
bool SetPatchValue(uint index, int32 value);
#endif /* SETTINGS_H */