forked from mirror/OpenTTD
(svn r18588) -Feature [FS#2943]: Add shading and unshading of windows.
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@@ -63,6 +63,7 @@ static const NWidgetPart _nested_build_vehicle_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_GREY),
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NWidget(WWT_CAPTION, COLOUR_GREY, BUILD_VEHICLE_WIDGET_CAPTION), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
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NWidget(WWT_SHADEBOX, COLOUR_GREY),
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NWidget(WWT_STICKYBOX, COLOUR_GREY),
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_GREY),
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@@ -1128,7 +1129,7 @@ struct BuildVehicleWindow : Window {
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needed_height = max(needed_height, text_end - (int)nwi->pos_y + WD_FRAMERECT_BOTTOM);
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}
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}
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if (needed_height != this->details_height) { // Details window are not high enough, enlarge them.
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if (!this->IsShaded() && needed_height != this->details_height) { // Details window are not high enough, enlarge them.
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this->details_height = needed_height;
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this->ReInit();
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return;
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