(svn r4917) - NewGRF: remove _custom_sprites_base, now used only to rejig vehicle images from ttd games, as we redetermine all vehicle images after game load anyway.

This commit is contained in:
2006-05-20 08:12:59 +00:00
parent dc1408097f
commit 910aa90bd3
2 changed files with 0 additions and 6 deletions

View File

@@ -36,7 +36,6 @@
* served as subject to the initial testing of this codec. */
uint16 _custom_sprites_base;
static int _skip_sprites; // XXX
static uint _file_index; // XXX
SpriteID _signal_base = 0;
@@ -2902,7 +2901,6 @@ void LoadNewGRF(uint load_index, uint file_index)
/* Load newgrf sprites
* in each loading stage, (try to) open each file specified in the config
* and load information from it. */
_custom_sprites_base = load_index;
for (stage = 0; stage <= 2; stage++) {
uint slot = file_index;
GRFConfig *c;