forked from mirror/OpenTTD
(svn r6297) -Codechange: Disentangle the query window mess a bit: Move the network game password handling somewhere were it belongs to
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@@ -37,7 +37,6 @@ static const Widget _select_game_widgets[] = {
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};
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extern void HandleOnEditText(WindowEvent *e);
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extern void HandleOnEditTextCancel(void);
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static inline void SetNewLandscapeType(byte landscape)
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{
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@@ -83,7 +82,6 @@ static void SelectGameWndProc(Window *w, WindowEvent *e)
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break;
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case WE_ON_EDIT_TEXT: HandleOnEditText(e); break;
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case WE_ON_EDIT_TEXT_CANCEL: HandleOnEditTextCancel(); break;
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}
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}
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