forked from mirror/OpenTTD
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
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8
widget.c
8
widget.c
@@ -10,7 +10,7 @@
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#include "gfx.h"
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#include "viewport.h"
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static Point HandleScrollbarHittest(Scrollbar *sb, int top, int bottom)
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static Point HandleScrollbarHittest(const Scrollbar *sb, int top, int bottom)
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{
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Point pt;
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int height, count, pos, cap;
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@@ -135,7 +135,7 @@ void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y)
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* @param x,y Window client coordinates
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* @return A widget index, or -1 if no widget was found.
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*/
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int GetWidgetFromPos(Window *w, int x, int y)
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int GetWidgetFromPos(const Window *w, int x, int y)
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{
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const Widget *wi;
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int index, found_index = -1;
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@@ -156,7 +156,7 @@ int GetWidgetFromPos(Window *w, int x, int y)
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}
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void DrawWindowWidgets(Window *w)
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void DrawWindowWidgets(const Window *w)
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{
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const Widget *wi;
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DrawPixelInfo *dpi = _cur_dpi;
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@@ -457,7 +457,7 @@ static const Widget _dropdown_menu_widgets[] = {
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{ WIDGETS_END},
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};
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static int GetDropdownItem(Window *w)
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static int GetDropdownItem(const Window *w)
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{
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uint item;
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int y;
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