(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters

- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
This commit is contained in:
Darkvater
2005-09-18 20:56:44 +00:00
parent 3097ee2429
commit 8e6a911700
69 changed files with 189 additions and 192 deletions

View File

@@ -10,7 +10,7 @@
#include "gfx.h"
#include "viewport.h"
static Point HandleScrollbarHittest(Scrollbar *sb, int top, int bottom)
static Point HandleScrollbarHittest(const Scrollbar *sb, int top, int bottom)
{
Point pt;
int height, count, pos, cap;
@@ -135,7 +135,7 @@ void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y)
* @param x,y Window client coordinates
* @return A widget index, or -1 if no widget was found.
*/
int GetWidgetFromPos(Window *w, int x, int y)
int GetWidgetFromPos(const Window *w, int x, int y)
{
const Widget *wi;
int index, found_index = -1;
@@ -156,7 +156,7 @@ int GetWidgetFromPos(Window *w, int x, int y)
}
void DrawWindowWidgets(Window *w)
void DrawWindowWidgets(const Window *w)
{
const Widget *wi;
DrawPixelInfo *dpi = _cur_dpi;
@@ -457,7 +457,7 @@ static const Widget _dropdown_menu_widgets[] = {
{ WIDGETS_END},
};
static int GetDropdownItem(Window *w)
static int GetDropdownItem(const Window *w)
{
uint item;
int y;