forked from mirror/OpenTTD
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
This commit is contained in:
@@ -2407,14 +2407,14 @@ static int GetNewVehicleDirectionByTile(TileIndex new_tile, TileIndex old_tile)
|
||||
return _new_vehicle_direction_table[offs];
|
||||
}
|
||||
|
||||
static int GetNewVehicleDirection(Vehicle *v, int x, int y)
|
||||
static int GetNewVehicleDirection(const Vehicle *v, int x, int y)
|
||||
{
|
||||
uint offs = (y - v->y_pos + 1) * 4 + (x - v->x_pos + 1);
|
||||
assert(offs < 11);
|
||||
return _new_vehicle_direction_table[offs];
|
||||
}
|
||||
|
||||
static int GetDirectionToVehicle(Vehicle *v, int x, int y)
|
||||
static int GetDirectionToVehicle(const Vehicle *v, int x, int y)
|
||||
{
|
||||
byte offs;
|
||||
|
||||
|
Reference in New Issue
Block a user