(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters

- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
This commit is contained in:
Darkvater
2005-09-18 20:56:44 +00:00
parent 3097ee2429
commit 8e6a911700
69 changed files with 189 additions and 192 deletions

2
town.h
View File

@@ -138,7 +138,7 @@ extern MemoryPool _town_pool;
/**
* Check if a Town really exists.
*/
static inline bool IsValidTown(Town* town)
static inline bool IsValidTown(const Town* town)
{
return town->xy != 0; /* XXX: Replace by INVALID_TILE someday */
}