(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters

- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
This commit is contained in:
Darkvater
2005-09-18 20:56:44 +00:00
parent 3097ee2429
commit 8e6a911700
69 changed files with 189 additions and 192 deletions

View File

@@ -936,7 +936,7 @@ static uint GetSlopeZ_Road(TileInfo *ti)
return z; // normal Z if no slope
}
static uint GetSlopeTileh_Road(TileInfo *ti)
static uint GetSlopeTileh_Road(const TileInfo *ti)
{
// check if it's a foundation
if (ti->tileh != 0) {
@@ -1166,7 +1166,7 @@ static void VehicleLeave_Road(Vehicle *v, TileIndex tile, int x, int y)
}
}
static void ChangeTileOwner_Road(TileIndex tile, byte old_player, byte new_player)
static void ChangeTileOwner_Road(TileIndex tile, PlayerID old_player, PlayerID new_player)
{
byte b;