forked from mirror/OpenTTD
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
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@@ -186,7 +186,7 @@ static void DrawOrdersWindow(Window *w)
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}
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}
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static Order GetOrderCmdFromTile(Vehicle *v, TileIndex tile)
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static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
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{
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Order order;
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Station *st;
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