(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters

- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
This commit is contained in:
Darkvater
2005-09-18 20:56:44 +00:00
parent 3097ee2429
commit 8e6a911700
69 changed files with 189 additions and 192 deletions

View File

@@ -319,14 +319,14 @@ typedef void GetProducedCargoProc(TileIndex tile, byte *b);
typedef void ClickTileProc(TileIndex tile);
typedef void AnimateTileProc(TileIndex tile);
typedef void TileLoopProc(TileIndex tile);
typedef void ChangeTileOwnerProc(TileIndex tile, byte old_player, byte new_player);
typedef void ChangeTileOwnerProc(TileIndex tile, PlayerID old_player, PlayerID new_player);
/* Return value has bit 0x2 set, when the vehicle enters a station. Then,
* result << 8 contains the id of the station entered. If the return value has
* bit 0x8 set, the vehicle could not and did not enter the tile. Are there
* other bits that can be set? */
typedef uint32 VehicleEnterTileProc(Vehicle *v, TileIndex tile, int x, int y);
typedef void VehicleLeaveTileProc(Vehicle *v, TileIndex tile, int x, int y);
typedef uint GetSlopeTilehProc(TileInfo *ti);
typedef uint GetSlopeTilehProc(const TileInfo *ti);
typedef struct {
DrawTileProc *draw_tile_proc;