forked from mirror/OpenTTD
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
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@@ -22,4 +22,4 @@ void NetworkClient_Connected(void);
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#endif /* ENABLE_NETWORK */
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#endif // NETWORK_CLIENT_H
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#endif /* NETWORK_CLIENT_H */
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