forked from mirror/OpenTTD
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
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4
gfx.h
4
gfx.h
@@ -64,7 +64,7 @@ void DrawStringRightAlignedTruncated(int x, int y, StringID str, uint16 color, u
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void GfxFillRect(int left, int top, int right, int bottom, int color);
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void GfxDrawLine(int left, int top, int right, int bottom, int color);
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void DrawFrameRect(int left, int top, int right, int bottom, int color, int flags);
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uint16 GetDrawStringPlayerColor(byte player);
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uint16 GetDrawStringPlayerColor(PlayerID player);
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int GetStringWidth(const char *str);
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void LoadStringWidthTable(void);
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@@ -124,4 +124,4 @@ typedef enum StringColorFlags {
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IS_PALETTE_COLOR = 0x100, // color value is already a real palette color index, not an index of a StringColor
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} StringColorFlags;
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#endif
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#endif /* GFX_H */
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