forked from mirror/OpenTTD
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
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@@ -483,12 +483,12 @@ int32 CmdSellLandArea(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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#include "table/clear_land.h"
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void DrawClearLandTile(TileInfo *ti, byte set)
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void DrawClearLandTile(const TileInfo *ti, byte set)
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{
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DrawGroundSprite(0xF54 + _tileh_to_sprite[ti->tileh] + set * 19);
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}
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void DrawHillyLandTile(TileInfo *ti)
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void DrawHillyLandTile(const TileInfo *ti)
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{
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if (ti->tileh != 0) {
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DrawGroundSprite(0xFA0 + _tileh_to_sprite[ti->tileh]);
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@@ -553,7 +553,7 @@ static uint GetSlopeZ_Clear(TileInfo *ti)
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return GetPartialZ(ti->x & 0xF, ti->y & 0xF, ti->tileh) + ti->z;
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}
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static uint GetSlopeTileh_Clear(TileInfo *ti)
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static uint GetSlopeTileh_Clear(const TileInfo *ti)
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{
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return ti->tileh;
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}
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@@ -831,7 +831,7 @@ static void GetTileDesc_Clear(TileIndex tile, TileDesc *td)
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td->owner = GetTileOwner(tile);
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}
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static void ChangeTileOwner_Clear(TileIndex tile, byte old_player, byte new_player)
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static void ChangeTileOwner_Clear(TileIndex tile, PlayerID old_player, PlayerID new_player)
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{
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return;
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}
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