forked from mirror/OpenTTD
(svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
Note: this is the first commit that breaks compatibility with 0.3.5! -Fix: Bufferoverflow with autorenew_money. It is now a 32-bit integer.
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@@ -387,7 +387,7 @@ static bool ShipAccelerate(Vehicle *v)
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}
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static int32 EstimateShipCost(uint16 engine_type);
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int32 EstimateShipCost(uint16 engine_type);
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static void ShipEnterDepot(Vehicle *v)
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{
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@@ -400,7 +400,7 @@ static void ShipEnterDepot(Vehicle *v)
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InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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MaybeRenewVehicle(v, EstimateShipCost(v->engine_type));
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MaybeRenewVehicle(v);
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TriggerVehicle(v, VEHICLE_TRIGGER_DEPOT);
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@@ -680,7 +680,7 @@ static void ShipController(Vehicle *v)
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/* Process station in the schedule. Don't do that for buoys (HVOT_BUOY) */
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st = DEREF_STATION(v->current_order.station);
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if (!(st->had_vehicle_of_type & HVOT_BUOY)
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if (!(st->had_vehicle_of_type & HVOT_BUOY)
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&& (st->facilities & FACIL_DOCK)) { /* ugly, ugly workaround for problem with ships able to drop off cargo at wrong stations */
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v->current_order.type = OT_LOADING;
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v->current_order.flags &= OF_FULL_LOAD | OF_UNLOAD;
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@@ -796,7 +796,7 @@ void ShipsYearlyLoop()
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}
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}
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static int32 EstimateShipCost(uint16 engine_type)
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int32 EstimateShipCost(uint16 engine_type)
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{
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return ShipVehInfo(engine_type)->base_cost * (_price.ship_base>>3)>>5;
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}
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