(svn r1012) -Fix: [Network] Endless loop if a server was offline (WizKid)

This commit is contained in:
truelight
2004-12-10 22:01:17 +00:00
parent 72559a785e
commit 8dc2405ad6

View File

@@ -123,7 +123,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
DrawString(135, y, STR_NETWORK_CLIENTS_ONLINE, 2);
// only draw icons if the server is online
if(cur_item->online) {
if (cur_item->online) {
// draw a lock if the server is password protected.
if(cur_item->info.use_password)
@@ -134,13 +134,13 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
// draw flag according to server language
DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, 206, y);
}
cur_item = cur_item->next;
y += NET_PRC__SIZE_OF_ROW;
if (++n == w->vscroll.cap) { break;} // max number of games in the window
}
}
}
// right menu
GfxFillRect(252, 23, 468, 65, 157);