forked from mirror/OpenTTD
(svn r1012) -Fix: [Network] Endless loop if a server was offline (WizKid)
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@@ -134,13 +134,13 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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// draw flag according to server language
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DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, 206, y);
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}
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cur_item = cur_item->next;
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y += NET_PRC__SIZE_OF_ROW;
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if (++n == w->vscroll.cap) { break;} // max number of games in the window
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}
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}
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}
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// right menu
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GfxFillRect(252, 23, 468, 65, 157);
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