(svn r13255) -Codechange: move _opt to _settings.

This commit is contained in:
rubidium
2008-05-25 22:36:44 +00:00
parent 51ca426c4b
commit 8c9cc415e3
49 changed files with 344 additions and 360 deletions

View File

@@ -278,7 +278,7 @@ void IndustryTileOverrideManager::SetEntitySpec(const IndustryTileSpec *its)
* Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline */
uint32 GetTerrainType(TileIndex tile)
{
switch (_opt.landscape) {
switch (_settings.game_creation.landscape) {
case LT_TROPIC: return GetTropicZone(tile);
case LT_ARCTIC: return GetTileZ(tile) > GetSnowLine() ? 4 : 0;
default: return 0;